Roguelike and indie game development

Practical systems guides for building sharper roguelikes.

LLM-Wiki turns internal game-development research into public guides, checklists, and engine-agnostic workflows for developers.

Battle Patterns

Battle Patterns

UI/UX Checklists

UI/UX Checklists

UI/UX Checklists

Damage Numbers Feedback System Design Guide

If you are building an action roguelike, tactical roguelike, or deck-driven combat game, damage numbers are not just cosmetic polish. They are a core feedb

Engine-Agnostic Workflows

Engine-Agnostic Workflows

Hermes AI Skill Guides

Hermes AI Skill Guides

Articles in this section are being prepared.